From dc294cdc51135f38bc4417834e473c8fc4d92b1a Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Thu, 7 Sep 2017 04:57:12 -0500 Subject: Switched player statistic store to save with UUID filenames. (#4002) --- src/WorldStorage/StatSerializer.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/WorldStorage/StatSerializer.cpp') diff --git a/src/WorldStorage/StatSerializer.cpp b/src/WorldStorage/StatSerializer.cpp index 16128966b..c8a4c0951 100644 --- a/src/WorldStorage/StatSerializer.cpp +++ b/src/WorldStorage/StatSerializer.cpp @@ -11,7 +11,7 @@ -cStatSerializer::cStatSerializer(const AString & a_WorldName, const AString & a_PlayerName, cStatManager * a_Manager) +cStatSerializer::cStatSerializer(const AString & a_WorldName, const AString & a_PlayerName, const AString & a_FileName, cStatManager * a_Manager) : m_Manager(a_Manager) { // Even though stats are shared between worlds, they are (usually) saved @@ -20,7 +20,8 @@ cStatSerializer::cStatSerializer(const AString & a_WorldName, const AString & a_ AString StatsPath; Printf(StatsPath, "%s%cstats", a_WorldName.c_str(), cFile::PathSeparator); - m_Path = StatsPath + "/" + a_PlayerName + ".json"; + m_LegacyPath = StatsPath + "/" + a_PlayerName + ".json"; + m_Path = StatsPath + "/" + a_FileName + ".json"; // Ensure that the directory exists. cFile::CreateFolder(FILE_IO_PREFIX + StatsPath); @@ -35,7 +36,11 @@ bool cStatSerializer::Load(void) AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path); if (Data.empty()) { - return false; + Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_LegacyPath); + if (Data.empty()) + { + return false; + } } Json::Value Root; -- cgit v1.2.3