From 9e44b0aae164f2456a452714f869cc9670732d8e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 6 Jul 2014 23:50:22 +0100 Subject: Implemented trapped chests & others + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes --- src/WorldStorage/NBTChunkSerializer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/WorldStorage/NBTChunkSerializer.h') diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 112afc27e..f73f4ad7d 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -92,7 +92,7 @@ protected: // Block entities: void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID); - void AddChestEntity (cChestEntity * a_Entity); + void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType); void AddDispenserEntity(cDispenserEntity * a_Entity); void AddDropperEntity (cDropperEntity * a_Entity); void AddFurnaceEntity (cFurnaceEntity * a_Furnace); -- cgit v1.2.3