From 1afcc255bfe7153dc397970e0ece41d6d48e63be Mon Sep 17 00:00:00 2001 From: TheJumper Date: Sun, 23 Feb 2014 18:13:49 +0100 Subject: Fixed Formatting, Added DropChance attributes to Monsters --- src/WorldStorage/NBTChunkSerializer.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/WorldStorage/NBTChunkSerializer.cpp') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 2a1eda523..5bcaf06bd 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -407,6 +407,14 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster) } } // switch (payload) + m_Writer.BeginList("DropChances", TAG_Float); + m_Writer.AddFloat("", a_Monster->GetDropChanceWeapon()); + m_Writer.AddFloat("", a_Monster->GetDropChanceHelmet()); + m_Writer.AddFloat("", a_Monster->GetDropChanceChestplate()); + m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings()); + m_Writer.AddFloat("", a_Monster->GetDropChanceBoots()); + m_Writer.EndList(); + m_Writer.BeginCompound(""); AddBasicEntity(a_Monster, EntityClass); switch (a_Monster->GetMobType()) -- cgit v1.2.3