From 846d16315a8b5a81fbc37d66da4d1254038ec494 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 9 May 2015 11:16:56 +0200 Subject: CheckBasicStyle: checks spaces around * and &. --- src/WorldStorage/EnchantmentSerializer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/WorldStorage/EnchantmentSerializer.cpp') diff --git a/src/WorldStorage/EnchantmentSerializer.cpp b/src/WorldStorage/EnchantmentSerializer.cpp index 56072207f..a6e562956 100644 --- a/src/WorldStorage/EnchantmentSerializer.cpp +++ b/src/WorldStorage/EnchantmentSerializer.cpp @@ -5,7 +5,7 @@ #include "Enchantments.h" #include "FastNBT.h" -void EnchantmentSerializer::WriteToNBTCompound(cEnchantments const& a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName) +void EnchantmentSerializer::WriteToNBTCompound(const cEnchantments & a_Enchantments, cFastNBTWriter & a_Writer, const AString & a_ListTagName) { // Write the enchantments into the specified NBT writer // begin with the LIST tag of the specified name ("ench" or "StoredEnchantments") @@ -25,7 +25,7 @@ void EnchantmentSerializer::WriteToNBTCompound(cEnchantments const& a_Enchantmen -void EnchantmentSerializer::ParseFromNBT(cEnchantments& a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx) +void EnchantmentSerializer::ParseFromNBT(cEnchantments & a_Enchantments, const cParsedNBT & a_NBT, int a_EnchListTagIdx) { // Read the enchantments from the specified NBT list tag (ench or StoredEnchantments) -- cgit v1.2.3