From b6fd4002769b3a1d1f2ee875f7ebba99ee1446d0 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 13 Dec 2014 15:06:55 +0100 Subject: Own classes for all windows. --- src/UI/AnvilWindow.h | 66 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 src/UI/AnvilWindow.h (limited to 'src/UI/AnvilWindow.h') diff --git a/src/UI/AnvilWindow.h b/src/UI/AnvilWindow.h new file mode 100644 index 000000000..97dd792d3 --- /dev/null +++ b/src/UI/AnvilWindow.h @@ -0,0 +1,66 @@ + +// AnvilWindow.h + +// Representing the UI window for the anvil block + + + + + +#pragma once + +#include "Window.h" + + + + + +class cAnvilWindow : + public cWindow +{ + typedef cWindow super; + +public: + cAnvilWindow(int a_BlockX, int a_BlockY, int a_BlockZ) : + cWindow(wtAnvil, "Repair"), + m_RepairedItemName(""), + m_BlockX(a_BlockX), + m_BlockY(a_BlockY), + m_BlockZ(a_BlockZ) + { + m_AnvilSlotArea = new cSlotAreaAnvil(*this); + m_SlotAreas.push_back(m_AnvilSlotArea); + m_SlotAreas.push_back(new cSlotAreaInventory(*this)); + m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); + } + + /** Gets the repaired item name. */ + AString GetRepairedItemName(void) const { return m_RepairedItemName; } + + /** Set the repaired item name. */ + void SetRepairedItemName(const AString & a_Name, cPlayer * a_Player) + { + m_RepairedItemName = a_Name; + if (a_Player != nullptr) + { + m_AnvilSlotArea->UpdateResult(*a_Player); + } + } + + /** Gets the Position from the Anvil */ + void GetBlockPos(int & a_PosX, int & a_PosY, int & a_PosZ) + { + a_PosX = m_BlockX; + a_PosY = m_BlockY; + a_PosZ = m_BlockZ; + } + +protected: + cSlotAreaAnvil * m_AnvilSlotArea; + AString m_RepairedItemName; + int m_BlockX, m_BlockY, m_BlockZ; +}; + + + + -- cgit v1.2.3