From f089103c2b121f8128abfd6cdf0bd3cfbeca4465 Mon Sep 17 00:00:00 2001 From: Debucquoy Anthony tonitch Date: Sat, 18 Jun 2022 02:09:58 +0200 Subject: Additional Y height checks (#5405) For redstone wire, block area bindings, and fire simulator. Co-authored-by: Tiger Wang --- src/Simulator/VaporizeFluidSimulator.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/Simulator/VaporizeFluidSimulator.h') diff --git a/src/Simulator/VaporizeFluidSimulator.h b/src/Simulator/VaporizeFluidSimulator.h index 963cc7bc3..60752bc72 100644 --- a/src/Simulator/VaporizeFluidSimulator.h +++ b/src/Simulator/VaporizeFluidSimulator.h @@ -27,11 +27,7 @@ public: private: - virtual void Simulate(float a_Dt) override; + virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override; virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; virtual cFluidSimulatorData * CreateChunkData(void) override { return nullptr; } } ; - - - - -- cgit v1.2.3