From 225c2fa9f6bc2ebffcc9160090482e6833a220ce Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 29 Jul 2020 01:18:59 +0100 Subject: Always use relative coordinates in AddBlock + Pass block, use relatives * Fixes everything immediately converting abs back to rel and getting block, when these data were already available --- src/Simulator/VaporizeFluidSimulator.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/Simulator/VaporizeFluidSimulator.h') diff --git a/src/Simulator/VaporizeFluidSimulator.h b/src/Simulator/VaporizeFluidSimulator.h index 2d259e56e..ef61c9a84 100644 --- a/src/Simulator/VaporizeFluidSimulator.h +++ b/src/Simulator/VaporizeFluidSimulator.h @@ -23,11 +23,13 @@ class cVaporizeFluidSimulator: public: - cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid); + using Super::cFluidSimulator; + +private: - // cSimulator overrides: - virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; virtual void Simulate(float a_Dt) override; + virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; + virtual cFluidSimulatorData * CreateChunkData(void) override { return nullptr; } } ; -- cgit v1.2.3