From 30c8470a524f5d09f157d5c1c59eb72c205d5085 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Tue, 19 Sep 2017 09:12:54 -0500 Subject: Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos --- src/Simulator/VaporizeFluidSimulator.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/Simulator/VaporizeFluidSimulator.cpp') diff --git a/src/Simulator/VaporizeFluidSimulator.cpp b/src/Simulator/VaporizeFluidSimulator.cpp index c023f88c9..873dbe177 100644 --- a/src/Simulator/VaporizeFluidSimulator.cpp +++ b/src/Simulator/VaporizeFluidSimulator.cpp @@ -37,9 +37,11 @@ void cVaporizeFluidSimulator::AddBlock(Vector3i a_Block, cChunk * a_Chunk) a_Chunk->SetBlock(RelX, a_Block.y, RelZ, E_BLOCK_AIR, 0); a_Chunk->BroadcastSoundEffect( "block.fire.extinguish", - static_cast(a_Block.x), - static_cast(a_Block.y), - static_cast(a_Block.z), + { + static_cast(a_Block.x), + static_cast(a_Block.y), + static_cast(a_Block.z) + }, 1.0f, 0.6f ); -- cgit v1.2.3