From 3143d6ce679f322ee73d3d70e2d843e9c98cc043 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 19 Aug 2020 21:14:40 +0100 Subject: Remove std::make_unique from redstone handler creation --- .../RedstoneHandler.cpp | 128 +++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.cpp (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.cpp') diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.cpp b/src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.cpp new file mode 100644 index 000000000..c5457e302 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.cpp @@ -0,0 +1,128 @@ + +#include "Globals.h" + +#include "RedstoneHandler.h" +#include "RedstoneDataHelper.h" +#include "ForEachSourceCallback.h" + +#include "CommandBlockHandler.h" +#include "DoorHandler.h" +#include "RedstoneTorchHandler.h" +#include "RedstoneWireHandler.h" +#include "RedstoneRepeaterHandler.h" +#include "RedstoneToggleHandler.h" +#include "RedstoneLampHandler.h" +#include "RedstoneBlockHandler.h" +#include "PistonHandler.h" +#include "SmallGateHandler.h" +#include "NoteBlockHandler.h" +#include "ObserverHandler.h" +#include "TNTHandler.h" +#include "PoweredRailHandler.h" +#include "PressurePlateHandler.h" +#include "TripwireHookHandler.h" +#include "DropSpenserHandler.h" +#include "RedstoneComparatorHandler.h" +#include "TrappedChestHandler.h" +#include "HopperHandler.h" + + + + + +#define INVOKE_FOR_HANDLERS(Callback) \ + switch (BlockType) \ + { \ + case E_BLOCK_ACTIVATOR_RAIL: \ + case E_BLOCK_DETECTOR_RAIL: \ + case E_BLOCK_POWERED_RAIL: return PoweredRailHandler::Callback; \ + case E_BLOCK_ACTIVE_COMPARATOR: \ + case E_BLOCK_INACTIVE_COMPARATOR: return RedstoneComparatorHandler::Callback; \ + case E_BLOCK_DISPENSER: \ + case E_BLOCK_DROPPER: return DropSpenserHandler::Callback; \ + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: \ + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: \ + case E_BLOCK_STONE_PRESSURE_PLATE: \ + case E_BLOCK_WOODEN_PRESSURE_PLATE: return PressurePlateHandler::Callback; \ + case E_BLOCK_ACACIA_FENCE_GATE: \ + case E_BLOCK_BIRCH_FENCE_GATE: \ + case E_BLOCK_DARK_OAK_FENCE_GATE: \ + case E_BLOCK_FENCE_GATE: \ + case E_BLOCK_IRON_TRAPDOOR: \ + case E_BLOCK_JUNGLE_FENCE_GATE: \ + case E_BLOCK_SPRUCE_FENCE_GATE: \ + case E_BLOCK_TRAPDOOR: return SmallGateHandler::Callback; \ + case E_BLOCK_REDSTONE_LAMP_OFF: \ + case E_BLOCK_REDSTONE_LAMP_ON: return RedstoneLampHandler::Callback; \ + case E_BLOCK_REDSTONE_REPEATER_OFF: \ + case E_BLOCK_REDSTONE_REPEATER_ON: return RedstoneRepeaterHandler::Callback; \ + case E_BLOCK_REDSTONE_TORCH_OFF: \ + case E_BLOCK_REDSTONE_TORCH_ON: return RedstoneTorchHandler::Callback; \ + case E_BLOCK_OBSERVER: return ObserverHandler::Callback; \ + case E_BLOCK_PISTON: \ + case E_BLOCK_STICKY_PISTON: return PistonHandler::Callback; \ + case E_BLOCK_LEVER: \ + case E_BLOCK_STONE_BUTTON: \ + case E_BLOCK_WOODEN_BUTTON: return RedstoneToggleHandler::Callback; \ + case E_BLOCK_BLOCK_OF_REDSTONE: return RedstoneBlockHandler::Callback; \ + case E_BLOCK_COMMAND_BLOCK: return CommandBlockHandler::Callback; \ + case E_BLOCK_HOPPER: return HopperHandler::Callback; \ + case E_BLOCK_NOTE_BLOCK: return NoteBlockHandler::Callback; \ + case E_BLOCK_REDSTONE_WIRE: return RedstoneWireHandler::Callback; \ + case E_BLOCK_TNT: return TNTHandler::Callback; \ + case E_BLOCK_TRAPPED_CHEST: return TrappedChestHandler::Callback; \ + case E_BLOCK_TRIPWIRE_HOOK: return TripwireHookHandler::Callback; \ + default: \ + { \ + if (cBlockDoorHandler::IsDoorBlockType(BlockType)) \ + { \ + return DoorHandler::Callback; \ + } \ + } \ + } + + + + + +namespace RedstoneHandler +{ + unsigned char GetPowerDeliveredToPosition(const cChunk & Chunk, const Vector3i Position, const BLOCKTYPE BlockType, const Vector3i QueryPosition, const BLOCKTYPE QueryBlockType, const bool IsLinked) + { + INVOKE_FOR_HANDLERS(GetPowerDeliveredToPosition(Chunk, Position, BlockType, QueryPosition, QueryBlockType, IsLinked)); + + // Fell through the switch statement + // Block at Position doesn't have a corresponding redstone handler + // ErasePowerData will have been called in AddBlock + + // Default: + return 0; + } + + + + + + void Update(cChunk & Chunk, cChunk & CurrentlyTicking, const Vector3i Position, const BLOCKTYPE BlockType, const NIBBLETYPE Meta, const PoweringData PoweringData) + { + INVOKE_FOR_HANDLERS(Update(Chunk, CurrentlyTicking, Position, BlockType, Meta, PoweringData)); + } + + + + + + void ForValidSourcePositions(const cChunk & Chunk, const Vector3i Position, const BLOCKTYPE BlockType, const NIBBLETYPE Meta, ForEachSourceCallback & Callback) + { + INVOKE_FOR_HANDLERS(ForValidSourcePositions(Chunk, Position, BlockType, Meta, Callback)); + } + + + + + + void SetWireState(const cChunk & Chunk, const Vector3i Position) + { + RedstoneWireHandler::SetWireState(Chunk, Position); + } +} -- cgit v1.2.3