From ea386eaab12206e585e01720808dc37585569535 Mon Sep 17 00:00:00 2001 From: Bond-009 Date: Fri, 27 Mar 2020 13:03:28 +0100 Subject: Lock hopper when powered by redstone (#4347) * Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat --- .../IncrementalRedstoneSimulator/HopperHandler.h | 62 ++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h (limited to 'src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h new file mode 100644 index 000000000..6012db1e1 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h @@ -0,0 +1,62 @@ + +#pragma once + +#include "RedstoneHandler.h" +#include "../../BlockEntities/HopperEntity.h" + + + + + +class cHopperHandler : public cRedstoneHandler +{ + typedef cRedstoneHandler super; +public: + + virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override + { + UNUSED(a_World); + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + UNUSED(a_QueryPosition); + UNUSED(a_QueryBlockType); + return 0; + } + + virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + { + UNUSED(a_World); + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + return 0; + } + + virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override + { + // LOGD("Evaluating commander the cmdblck (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + + auto Previous = static_cast(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData); + if (Previous.PowerLevel != a_PoweringData.PowerLevel) + { + return {}; + } + + a_World.DoWithHopperAt(a_Position.x, a_Position.y, a_Position.z, [a_PoweringData](cHopperEntity & a_Hopper) + { + a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0); + return false; + } + ); + return {}; + } + + virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + { + UNUSED(a_World); + UNUSED(a_BlockType); + UNUSED(a_Meta); + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); + } +}; -- cgit v1.2.3