From fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Wed, 20 Apr 2022 00:10:35 +0200 Subject: Valid Height is now checked by vector. --- src/Simulator/FluidSimulator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Simulator/FluidSimulator.h') diff --git a/src/Simulator/FluidSimulator.h b/src/Simulator/FluidSimulator.h index 2dc499375..3aa6deb8a 100644 --- a/src/Simulator/FluidSimulator.h +++ b/src/Simulator/FluidSimulator.h @@ -44,7 +44,7 @@ public: cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid); /** Returns a unit vector in the direction the fluid is flowing or a zero-vector if not flowing. */ - virtual Vector3f GetFlowingDirection(int a_X, int a_Y, int a_Z); + virtual Vector3f GetFlowingDirection(Vector3i a_Pos); /** Creates a ChunkData object for the simulator to use. The simulator returns the correct object type. */ virtual cFluidSimulatorData * CreateChunkData(void) = 0; -- cgit v1.2.3