From ca6ef58b1ee8521e4b940ee4883dee714960e413 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Fri, 5 Feb 2016 23:45:45 +0200 Subject: Bulk clearing of whitespace --- src/Simulator/FluidSimulator.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Simulator/FluidSimulator.cpp') diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index d2ca22775..10e4fee21 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -97,7 +97,7 @@ bool cFluidSimulator::IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2) // Falling fluid is higher than anything, including self return true; } - + if (a_Meta2 == 0) { // Second block is a source and first block isn't @@ -108,7 +108,7 @@ bool cFluidSimulator::IsHigherMeta(NIBBLETYPE a_Meta1, NIBBLETYPE a_Meta2) // Second block is falling and the first one is neither a source nor falling return false; } - + // All special cases have been handled, now it's just a raw comparison: return (a_Meta1 < a_Meta2); } @@ -177,7 +177,7 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a LowestPoint = 9; // This always dominates X = Pos->x; Z = Pos->z; - + } delete Pos; Pos = nullptr; -- cgit v1.2.3