From 21068011c6d8a4794eec86794d6b9612a265f03a Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 2 Oct 2020 14:22:17 +0100 Subject: Remove SetProperty(...cPlayer) Enchantment table, anvil windows are already opened one per-player. --- src/Protocol/Protocol_1_8.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Protocol/Protocol_1_8.h') diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h index ced7cf62a..44415758f 100644 --- a/src/Protocol/Protocol_1_8.h +++ b/src/Protocol/Protocol_1_8.h @@ -120,7 +120,7 @@ public: virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; virtual void SendWindowOpen (const cWindow & a_Window) override; - virtual void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value) override; + virtual void SendWindowProperty (const cWindow & a_Window, size_t a_Property, short a_Value) override; virtual AString GetAuthServerID(void) override { return m_AuthServerID; } -- cgit v1.2.3