From d83d6456e8aedf84dcda89eb29d20d8ba834748e Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 26 Sep 2014 17:37:19 +0200 Subject: Fixed players custom name in 1.8 --- src/Protocol/Protocol125.cpp | 22 ++++------------------ 1 file changed, 4 insertions(+), 18 deletions(-) (limited to 'src/Protocol/Protocol125.cpp') diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index ba4cfa7ef..8a5f26c8b 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -767,25 +767,11 @@ void cProtocol125::SendPlayerListUpdatePing(const cPlayer & a_Player) -void cProtocol125::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_OldListName) +void cProtocol125::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) { - if (a_OldListName == a_Player.GetPlayerListName()) - { - return; - } - - cCSLock Lock(m_CSPacket); - - // Remove the old name from the tablist: - { - WriteByte (PACKET_PLAYER_LIST_ITEM); - WriteString(a_OldListName); - WriteBool (false); - WriteShort (0); - Flush(); - } - - SendPlayerListAddPlayer(a_Player); + // Not implemented in this protocol version + UNUSED(a_Player); + UNUSED(a_CustomName); } -- cgit v1.2.3