From 37069288d5801acce0ad34878a78aa0daf004135 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sat, 14 Dec 2013 18:03:00 +0100 Subject: Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison. --- src/Protocol/Protocol125.cpp | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) (limited to 'src/Protocol/Protocol125.cpp') diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 9334e6f2d..d4c1f0dd5 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -43,6 +43,8 @@ enum PACKET_HANDSHAKE = 0x02, PACKET_CHAT = 0x03, PACKET_UPDATE_TIME = 0x04, + PACKET_ENTITY_EFFECT = 0x1D, + PACKET_REMOVE_ENTITY_EFFECT = 0x1E, PACKET_ENTITY_EQUIPMENT = 0x05, PACKET_USE_ENTITY = 0x07, PACKET_UPDATE_HEALTH = 0x08, @@ -300,6 +302,21 @@ void cProtocol125::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ) +void cProtocol125::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) +{ + cCSLock Lock(m_CSPacket); + WriteByte (PACKET_ENTITY_EFFECT); + WriteInt (a_Entity.GetUniqueID()); + WriteByte (a_EffectID); + WriteByte (a_Amplifier); + WriteShort(a_Duration); + Flush(); +} + + + + + void cProtocol125::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) { cCSLock Lock(m_CSPacket); @@ -678,6 +695,19 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player) +void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) +{ + cCSLock Lock(m_CSPacket); + WriteByte (PACKET_REMOVE_ENTITY_EFFECT); + WriteInt (a_Entity.GetUniqueID()); + WriteByte (a_EffectID); + Flush(); +} + + + + + void cProtocol125::SendRespawn(void) { cCSLock Lock(m_CSPacket); -- cgit v1.2.3