From 0f1f7583aeea65335b2ee051585a857b1142a927 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 15 Feb 2014 23:16:44 +0100 Subject: Implemented cCompositeChat. This allows plugins to send composite chat messages, containing URLs, commands to run and cmdline suggestions. Fixes #678. --- src/Protocol/Protocol.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Protocol/Protocol.h') diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 791082537..f5b9fd403 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -28,6 +28,7 @@ class cWorld; class cMonster; class cChunkDataSerializer; class cFallingBlock; +class cCompositeChat; @@ -58,6 +59,7 @@ public: virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0; virtual void SendChat (const AString & a_Message) = 0; + virtual void SendChat (const cCompositeChat & a_Message) = 0; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0; virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0; virtual void SendDestroyEntity (const cEntity & a_Entity) = 0; -- cgit v1.2.3 From 320cc74f0a1a8439f8f80a1fb45a19c950f42377 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Tue, 18 Feb 2014 00:16:03 +0000 Subject: Implemented paintings, fixes #689 + Implemented paintings --- src/Protocol/Protocol.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Protocol/Protocol.h') diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index f5b9fd403..46b627254 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -24,6 +24,7 @@ class cWindow; class cInventory; class cPawn; class cPickup; +class cPainting; class cWorld; class cMonster; class cChunkDataSerializer; @@ -81,6 +82,7 @@ public: virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0; virtual void SendKeepAlive (int a_PingID) = 0; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0; + virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0; virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0; virtual void SendPlayerAbilities (void) = 0; virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0; -- cgit v1.2.3