From 83870f9fc0e19da646f408a2d6636adfe4b5c002 Mon Sep 17 00:00:00 2001 From: Dave Tucker Date: Mon, 23 Nov 2015 23:39:19 +0000 Subject: Add enum for Sound and Particle Effects Fixes #2603 Signed-off-by: Dave Tucker --- src/Protocol/Protocol.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Protocol/Protocol.h') diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 4581da6a9..af0485a78 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -15,6 +15,7 @@ #include "../Scoreboard.h" #include "../Map.h" #include "../ByteBuffer.h" +#include "../EffectID.h" #include @@ -123,7 +124,7 @@ public: virtual void SendSetTitle (const cCompositeChat & a_Title) = 0; virtual void SendSetRawTitle (const AString & a_Title) = 0; virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) = 0; - virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; + virtual void SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; virtual void SendSpawnMob (const cMonster & a_Mob) = 0; virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0; -- cgit v1.2.3