From 053362e604c98c229df57337ba7752d4d6b97fa8 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Mon, 26 Jan 2015 14:46:20 +0100 Subject: Added network termination called at app exit. This fixes a crash in MSVC runtime caused by joining a thread in a global var's destructor. --- src/OSSupport/NetworkSingleton.cpp | 44 ++++++++++++++++++++++++++++---------- 1 file changed, 33 insertions(+), 11 deletions(-) (limited to 'src/OSSupport/NetworkSingleton.cpp') diff --git a/src/OSSupport/NetworkSingleton.cpp b/src/OSSupport/NetworkSingleton.cpp index 92f0604cd..000b17641 100644 --- a/src/OSSupport/NetworkSingleton.cpp +++ b/src/OSSupport/NetworkSingleton.cpp @@ -18,7 +18,8 @@ -cNetworkSingleton::cNetworkSingleton(void) +cNetworkSingleton::cNetworkSingleton(void): + m_HasTerminated(false) { // Windows: initialize networking: #ifdef _WIN32 @@ -72,6 +73,29 @@ cNetworkSingleton::cNetworkSingleton(void) cNetworkSingleton::~cNetworkSingleton() { + // Check that Terminate has been called already: + ASSERT(m_HasTerminated); +} + + + + + +cNetworkSingleton & cNetworkSingleton::Get(void) +{ + static cNetworkSingleton Instance; + return Instance; +} + + + + + +void cNetworkSingleton::Terminate(void) +{ + ASSERT(!m_HasTerminated); + m_HasTerminated = true; + // Wait for the LibEvent event loop to terminate: event_base_loopbreak(m_EventBase); m_EventLoopTerminated.Wait(); @@ -96,16 +120,6 @@ cNetworkSingleton::~cNetworkSingleton() -cNetworkSingleton & cNetworkSingleton::Get(void) -{ - static cNetworkSingleton Instance; - return Instance; -} - - - - - void cNetworkSingleton::LogCallback(int a_Severity, const char * a_Msg) { switch (a_Severity) @@ -138,6 +152,7 @@ void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self) void cNetworkSingleton::AddHostnameLookup(cHostnameLookupPtr a_HostnameLookup) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); m_HostnameLookups.push_back(a_HostnameLookup); } @@ -148,6 +163,7 @@ void cNetworkSingleton::AddHostnameLookup(cHostnameLookupPtr a_HostnameLookup) void cNetworkSingleton::RemoveHostnameLookup(const cHostnameLookup * a_HostnameLookup) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); for (auto itr = m_HostnameLookups.begin(), end = m_HostnameLookups.end(); itr != end; ++itr) { @@ -165,6 +181,7 @@ void cNetworkSingleton::RemoveHostnameLookup(const cHostnameLookup * a_HostnameL void cNetworkSingleton::AddIPLookup(cIPLookupPtr a_IPLookup) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); m_IPLookups.push_back(a_IPLookup); } @@ -175,6 +192,7 @@ void cNetworkSingleton::AddIPLookup(cIPLookupPtr a_IPLookup) void cNetworkSingleton::RemoveIPLookup(const cIPLookup * a_IPLookup) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); for (auto itr = m_IPLookups.begin(), end = m_IPLookups.end(); itr != end; ++itr) { @@ -192,6 +210,7 @@ void cNetworkSingleton::RemoveIPLookup(const cIPLookup * a_IPLookup) void cNetworkSingleton::AddLink(cTCPLinkImplPtr a_Link) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); m_Connections.push_back(a_Link); } @@ -202,6 +221,7 @@ void cNetworkSingleton::AddLink(cTCPLinkImplPtr a_Link) void cNetworkSingleton::RemoveLink(const cTCPLinkImpl * a_Link) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); for (auto itr = m_Connections.begin(), end = m_Connections.end(); itr != end; ++itr) { @@ -219,6 +239,7 @@ void cNetworkSingleton::RemoveLink(const cTCPLinkImpl * a_Link) void cNetworkSingleton::AddServer(cServerHandleImplPtr a_Server) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); m_Servers.push_back(a_Server); } @@ -229,6 +250,7 @@ void cNetworkSingleton::AddServer(cServerHandleImplPtr a_Server) void cNetworkSingleton::RemoveServer(const cServerHandleImpl * a_Server) { + ASSERT(!m_HasTerminated); cCSLock Lock(m_CS); for (auto itr = m_Servers.begin(), end = m_Servers.end(); itr != end; ++itr) { -- cgit v1.2.3