From f09c6701eb9126b627503bc301084ffb4039fabd Mon Sep 17 00:00:00 2001 From: Masy98 Date: Thu, 18 Dec 2014 20:44:39 +0100 Subject: Guardian can now spawn if wanted!? --- src/Mobs/Monster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs') diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 963ca628c..3d174677c 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -844,7 +844,7 @@ cMonster::eFamily cMonster::FamilyFromType(eMonsterType a_Type) case mtEnderman: return mfHostile; case mtGhast: return mfHostile; case mtGiant: return mfNoSpawn; - case mtGuardian: return mfNoSpawn; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited! + case mtGuardian: return mfWater; // Just because they have special spawning conditions. If Watertemples have been added, this needs to be edited! case mtHorse: return mfPassive; case mtIronGolem: return mfPassive; case mtMagmaCube: return mfHostile; -- cgit v1.2.3