From 5a9b26d3226c86bef212b080ed2ffcd2129567ba Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 22 Dec 2013 20:40:07 +0100 Subject: Snow golems die in hot biomes and leave a snow trail. --- src/Mobs/SnowGolem.cpp | 17 +++++++++++++++++ src/Mobs/SnowGolem.h | 1 + 2 files changed, 18 insertions(+) (limited to 'src/Mobs') diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 9e199f87e..e16b526ad 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -2,6 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "SnowGolem.h" +#include "../World.h" @@ -24,3 +25,19 @@ void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + if (IsBiomeNoDownfall((EMCSBiome) m_World->GetBiomeAt((int) floor(GetPosX()), (int) floor(GetPosZ())) )) + { + TakeDamage(*this); + } + else + { + if (g_BlockIsSolid[m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ()))]) + { + m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0); + } + } +} diff --git a/src/Mobs/SnowGolem.h b/src/Mobs/SnowGolem.h index d1344adfd..ff5e90da8 100644 --- a/src/Mobs/SnowGolem.h +++ b/src/Mobs/SnowGolem.h @@ -17,6 +17,7 @@ public: CLASS_PROTODEF(cSnowGolem); + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; } ; -- cgit v1.2.3