From 1afcc255bfe7153dc397970e0ece41d6d48e63be Mon Sep 17 00:00:00 2001 From: TheJumper Date: Sun, 23 Feb 2014 18:13:49 +0100 Subject: Fixed Formatting, Added DropChance attributes to Monsters --- src/Mobs/Zombiepigman.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Mobs/Zombiepigman.cpp') diff --git a/src/Mobs/Zombiepigman.cpp b/src/Mobs/Zombiepigman.cpp index a967d5066..a0142b566 100644 --- a/src/Mobs/Zombiepigman.cpp +++ b/src/Mobs/Zombiepigman.cpp @@ -31,6 +31,7 @@ void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) RareDrops.Add(cItem(E_ITEM_GOLD)); AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); AddRandomArmorDropItem(a_Drops, LootingLevel); + AddRandomWeaponDropItem(a_Drops, LootingLevel); } -- cgit v1.2.3