From a26541a7c3ced0569098edd0aae61c097c2912f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 20 Oct 2014 21:55:07 +0100 Subject: En masse NULL -> nullptr replace --- src/Mobs/Wolf.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Mobs/Wolf.cpp') diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 4fe1ff1d6..4711d5a7a 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -47,7 +47,7 @@ void cWolf::Attack(float a_Dt) { UNUSED(a_Dt); - if ((m_Target != NULL) && (m_Target->IsPlayer())) + if ((m_Target != nullptr) && (m_Target->IsPlayer())) { if (((cPlayer *)m_Target)->GetName() != m_OwnerName) { @@ -157,7 +157,7 @@ void cWolf::Tick(float a_Dt, cChunk & a_Chunk) } cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); - if (a_Closest_Player != NULL) + if (a_Closest_Player != nullptr) { switch (a_Closest_Player->GetEquippedItem().m_ItemType) { -- cgit v1.2.3