From 7aeb8ce9936e8ebd203d67100de8635d391bd8a1 Mon Sep 17 00:00:00 2001 From: andrew Date: Wed, 21 May 2014 10:59:14 +0300 Subject: Fixed cWither::KilledBy --- src/Mobs/Wither.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Mobs/Wither.cpp') diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index deb2cf34e..170f4fdc0 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -105,7 +105,7 @@ void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cWither::KilledBy(cEntity * a_Killer) { - UNUSED(a_Killer); + super::KilledBy(a_Killer); class cPlayerCallback : public cPlayerListCallback { @@ -113,6 +113,7 @@ void cWither::KilledBy(cEntity * a_Killer) virtual bool Item(cPlayer * a_Player) { + // TODO 2014-05-21 xdot: Vanilla minecraft uses an AABB check instead of a radius one double Dist = (a_Player->GetPosition() - m_Pos).Length(); if (Dist < 50.0) { -- cgit v1.2.3