From 1c1832b6ce08de71e6a46187420d91eacb18d16e Mon Sep 17 00:00:00 2001 From: tonibm19 Date: Wed, 29 Jan 2014 19:15:26 +0100 Subject: Rewritten code. Implemented xoft suggestion. Using MoveToPosition as tigerw suggested. --- src/Mobs/Sheep.cpp | 23 ----------------------- 1 file changed, 23 deletions(-) (limited to 'src/Mobs/Sheep.cpp') diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index c8ff8f5c8..4761103e5 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -95,29 +95,6 @@ void cSheep::Tick(float a_Dt, cChunk & a_Chunk) m_TimeToStopEating = 40; } } - cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); - if (a_Closest_Player != NULL) - { - if (a_Closest_Player->GetEquippedItem().m_ItemType == E_ITEM_WHEAT) - { - if (!IsBegging()) - { - m_IsBegging = true; - m_World->BroadcastEntityMetadata(*this); - } - Vector3d PlayerPos = a_Closest_Player->GetPosition(); - PlayerPos.y++; - m_FinalDestination = PlayerPos; - } - else - { - if (IsBegging()) - { - m_IsBegging = false; - m_World->BroadcastEntityMetadata(*this); - } - } - } } } -- cgit v1.2.3