From 846d16315a8b5a81fbc37d66da4d1254038ec494 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 9 May 2015 11:16:56 +0200 Subject: CheckBasicStyle: checks spaces around * and &. --- src/MobProximityCounter.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/MobProximityCounter.h') diff --git a/src/MobProximityCounter.h b/src/MobProximityCounter.h index 2dabeaa21..a3c0c125a 100644 --- a/src/MobProximityCounter.h +++ b/src/MobProximityCounter.h @@ -16,19 +16,19 @@ protected : // structs used for later maps (see m_MonsterToDistance and m_DistanceToMonster) struct sDistanceAndChunk { - sDistanceAndChunk(double a_Distance, cChunk& a_Chunk) : m_Distance(a_Distance), m_Chunk(&a_Chunk) {} + sDistanceAndChunk(double a_Distance, cChunk & a_Chunk) : m_Distance(a_Distance), m_Chunk(&a_Chunk) {} double m_Distance; - cChunk* m_Chunk; + cChunk * m_Chunk; }; struct sMonsterAndChunk { - sMonsterAndChunk(cEntity& a_Monster, cChunk& a_Chunk) : m_Monster(a_Monster), m_Chunk(a_Chunk) {} - cEntity& m_Monster; - cChunk& m_Chunk; + sMonsterAndChunk(cEntity & a_Monster, cChunk & a_Chunk) : m_Monster(a_Monster), m_Chunk(a_Chunk) {} + cEntity & m_Monster; + cChunk & m_Chunk; }; public : - typedef std::map tMonsterToDistance; + typedef std::map tMonsterToDistance; typedef std::multimap tDistanceToMonster; protected : @@ -50,7 +50,7 @@ public : // count a mob on a specified chunk with specified distance to an unkown player // if the distance is shortest than the one collected, this become the new closest // distance and the chunk become the "hosting" chunk (that is the one that will perform the action) - void CollectMob(cEntity& a_Monster, cChunk& a_Chunk, double a_Distance); + void CollectMob(cEntity & a_Monster, cChunk & a_Chunk, double a_Distance); // return the mobs that are within the range of distance of the closest player they are // that means that if a mob is 30 m from a player and 150 m from another one. It will be -- cgit v1.2.3