From 58a708825fa7e79c9dcbe6ad1bbbb2c0c3247edc Mon Sep 17 00:00:00 2001 From: andrew Date: Wed, 19 Feb 2014 20:57:14 +0200 Subject: cMapDecorator: Implemented random rotations --- src/Map.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Map.h') diff --git a/src/Map.h b/src/Map.h index 1a330e1c2..3cf9977ab 100644 --- a/src/Map.h +++ b/src/Map.h @@ -51,7 +51,7 @@ public: /** Constructs a map decorator that tracks a player. */ cMapDecorator(cMap * a_Map, cPlayer * a_Player); - /** Updates the pixel coordinates of the decorator. */ + /** Updates the decorator. */ void Update(void); unsigned int GetPixelX(void) const { return m_PixelX; } @@ -123,7 +123,7 @@ public: /** Construct an empty map. */ cMap(unsigned int a_ID, cWorld * a_World); - /** Constructs an empty map at the specified coordinates. */ + /** Construct an empty map at the specified coordinates. */ cMap(unsigned int a_ID, int a_CenterX, int a_CenterZ, cWorld * a_World, unsigned int a_Scale = 3); /** Send this map to the specified client. WARNING: Slow */ @@ -135,7 +135,7 @@ public: /** Update a circular region around the specified player. */ void UpdateRadius(cPlayer & a_Player, unsigned int a_Radius); - /** Send next update packet and remove invalid decorators */ + /** Send next update packet to the specified player and remove invalid decorators/clients. */ void UpdateClient(cPlayer * a_Player); // tolua_begin -- cgit v1.2.3