From af4a21ea0689107b377818574cb07dc4a2e8b755 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 8 Jun 2014 21:58:08 +0200 Subject: Fixed deadlock when moving players to other worlds. Fixes #1039, fixes #851 --- src/Items/ItemBoat.h | 2 +- src/Items/ItemBow.h | 2 +- src/Items/ItemFishingRod.h | 2 +- src/Items/ItemItemFrame.h | 2 +- src/Items/ItemMinecart.h | 2 +- src/Items/ItemPainting.h | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/Items') diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 42f4ffc8f..7faac1e32 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -75,7 +75,7 @@ public: double z = Callbacks.m_Pos.z; cBoat * Boat = new cBoat(x + 0.5, y + 1, z + 0.5); - Boat->Initialize(a_World); + Boat->Initialize(*a_World); return true; } diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index 8c0b3a0a3..e0ab339d3 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -66,7 +66,7 @@ public: { return; } - if (!Arrow->Initialize(a_Player->GetWorld())) + if (!Arrow->Initialize(*a_Player->GetWorld())) { delete Arrow; return; diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 32c151db5..3b1ad1717 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -231,7 +231,7 @@ public: else { cFloater * Floater = new cFloater(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), 100 + a_World->GetTickRandomNumber(800) - (a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100)); - Floater->Initialize(a_World); + Floater->Initialize(*a_World); a_Player->SetIsFishing(true, Floater->GetUniqueID()); } return true; diff --git a/src/Items/ItemItemFrame.h b/src/Items/ItemItemFrame.h index 27e7dba35..097f04d0b 100644 --- a/src/Items/ItemItemFrame.h +++ b/src/Items/ItemItemFrame.h @@ -34,7 +34,7 @@ public: if (Block == E_BLOCK_AIR) { cItemFrame * ItemFrame = new cItemFrame(a_Dir, a_BlockX, a_BlockY, a_BlockZ); - if (!ItemFrame->Initialize(a_World)) + if (!ItemFrame->Initialize(*a_World)) { delete ItemFrame; return false; diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h index 4e7d8fcff..63038de51 100644 --- a/src/Items/ItemMinecart.h +++ b/src/Items/ItemMinecart.h @@ -70,7 +70,7 @@ public: return false; } } // switch (m_ItemType) - Minecart->Initialize(a_World); + Minecart->Initialize(*a_World); if (!a_Player->IsGameModeCreative()) { diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h index b85098221..e4bb76ebe 100644 --- a/src/Items/ItemPainting.h +++ b/src/Items/ItemPainting.h @@ -79,7 +79,7 @@ public: }; cPainting * Painting = new cPainting(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, Dir, a_BlockX, a_BlockY, a_BlockZ); - Painting->Initialize(a_World); + Painting->Initialize(*a_World); if (!a_Player->IsGameModeCreative()) { -- cgit v1.2.3