From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/Items/ItemFishingRod.h | 8 ++++---- src/Items/ItemItemFrame.h | 2 +- src/Items/ItemPainting.h | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) (limited to 'src/Items') diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index e452951fd..60e0617d6 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -228,9 +228,9 @@ public: FloaterPos.y += 0.5f; const float FISH_SPEED_MULT = 2.25f; - Vector3d FlyDirection = a_Player->GetEyePosition() - FloaterPos; - a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x * FISH_SPEED_MULT, (FlyDirection.y + 1.0f) * FISH_SPEED_MULT, FlyDirection.z * FISH_SPEED_MULT); - a_World->SpawnExperienceOrb(a_Player->GetPosX(), a_Player->GetPosY(), a_Player->GetPosZ(), Random.RandInt(1, 6)); + Vector3d FlyDirection = (a_Player->GetEyePosition() - FloaterPos).addedY(1.0f) * FISH_SPEED_MULT; + a_World->SpawnItemPickups(Drops, FloaterPos, FlyDirection); + a_World->SpawnExperienceOrb(a_Player->GetPosition(), Random.RandInt(1, 6)); a_Player->UseEquippedItem(1); cRoot::Get()->GetPluginManager()->CallHookPlayerFished(*a_Player, Drops); } @@ -245,7 +245,7 @@ public: } else { - auto Floater = cpp14::make_unique(a_Player->GetPosX(), a_Player->GetStance(), a_Player->GetPosZ(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), (Random.RandInt(100, 900) - static_cast(a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100))); + auto Floater = cpp14::make_unique(a_Player->GetEyePosition(), a_Player->GetLookVector() * 15, a_Player->GetUniqueID(), (Random.RandInt(100, 900) - static_cast(a_Player->GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::enchLure) * 100))); auto FloaterPtr = Floater.get(); if (!FloaterPtr->Initialize(std::move(Floater), *a_World)) { diff --git a/src/Items/ItemItemFrame.h b/src/Items/ItemItemFrame.h index 3136d93e9..7845701fe 100644 --- a/src/Items/ItemItemFrame.h +++ b/src/Items/ItemItemFrame.h @@ -38,7 +38,7 @@ public: if (Block == E_BLOCK_AIR) { - auto ItemFrame = cpp14::make_unique(a_BlockFace, a_BlockX, a_BlockY, a_BlockZ); + auto ItemFrame = cpp14::make_unique(a_BlockFace, Vector3i{a_BlockX, a_BlockY, a_BlockZ}); auto ItemFramePtr = ItemFrame.get(); if (!ItemFramePtr->Initialize(std::move(ItemFrame), *a_World)) { diff --git a/src/Items/ItemPainting.h b/src/Items/ItemPainting.h index 8e5a1b5d2..f9fa0a601 100644 --- a/src/Items/ItemPainting.h +++ b/src/Items/ItemPainting.h @@ -70,7 +70,7 @@ public: { "BurningSkull" } }; - auto Painting = cpp14::make_unique(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_BlockFace, a_BlockX, a_BlockY, a_BlockZ); + auto Painting = cpp14::make_unique(gPaintingTitlesList[a_World->GetTickRandomNumber(ARRAYCOUNT(gPaintingTitlesList) - 1)].Title, a_BlockFace, Vector3i{a_BlockX, a_BlockY, a_BlockZ}); auto PaintingPtr = Painting.get(); if (!PaintingPtr->Initialize(std::move(Painting), *a_World)) { -- cgit v1.2.3