From 3c102870f600178b7cabf6714f83e06fc05b42fd Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 1 May 2014 00:47:57 +0200 Subject: Add anvil window and slot area. --- src/Items/ItemHandler.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/Items/ItemHandler.h') diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index 4993eac85..420eefcf1 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -85,6 +85,12 @@ public: /** Blocks simply get placed */ virtual bool IsPlaceable(void); + /** Can the anvil repair this item, when a_Item is the second input? */ + virtual bool CanRepairWithItem(const cItem & a_Item); + + /** Get the repair cost from the item, or 0 if the item hasn't repair cost. */ + virtual int GetRepairCost(void); + /** Called before a block is placed into a world. The handler should return true to allow placement, false to refuse. Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. -- cgit v1.2.3