From b4aa19f329b06e42eb2591fc488b70dc0df41940 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Fri, 5 Jan 2018 11:28:06 +0000 Subject: Item durability loss now depends on the item used. (#4123) Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119 --- src/Items/ItemFishingRod.h | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/Items/ItemFishingRod.h') diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 0720cb3e1..ed8dfafef 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -1,12 +1,4 @@ -// ItemFishingRod.h - -// Declares the various fishing rod ItemHandlers - - - - - #pragma once #include "../Entities/Floater.h" @@ -240,7 +232,3 @@ public: return true; } } ; - - - - -- cgit v1.2.3