From 6db727c60c01264dc9a9c209c5b335da8f53cd64 Mon Sep 17 00:00:00 2001 From: Samuel Barney Date: Thu, 21 Aug 2014 13:37:41 -0600 Subject: Temporarily commented out override directives. --- src/Items/ItemBow.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Items/ItemBow.h') diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index fdc24689c..618b0828f 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -27,7 +27,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) /*override*/ { ASSERT(a_Player != NULL); @@ -42,7 +42,7 @@ public: } - virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override + virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) /*override*/ { // Actual shot - produce the arrow with speed based on the ticks that the bow was charged ASSERT(a_Player != NULL); -- cgit v1.2.3