From 0dbba305b6b96f81fe5f9b457dfb4f63d4a420c9 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 18 May 2015 14:30:16 +0100 Subject: Fixes #2052 --- src/Inventory.h | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) (limited to 'src/Inventory.h') diff --git a/src/Inventory.h b/src/Inventory.h index b2a8f658b..5501399bd 100644 --- a/src/Inventory.h +++ b/src/Inventory.h @@ -70,23 +70,17 @@ public: /** Adds as many items out of a_ItemStack as can fit. If a_AllowNewStacks is set to false, only existing stacks can be topped up; if a_AllowNewStacks is set to true, empty slots can be used for the rest. - If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or - compatible with added items) - if a_tryToFillEquippedFirst is set to false, the regular order applies. Returns the number of items that fit. */ - int AddItem(const cItem & a_ItemStack, bool a_AllowNewStacks = true, bool a_tryToFillEquippedFirst = false); + int AddItem(const cItem & a_ItemStack, bool a_AllowNewStacks = true); /** Same as AddItem, but works on an entire list of item stacks. The a_ItemStackList is modified to reflect the leftover items. If a_AllowNewStacks is set to false, only existing stacks can be topped up; if a_AllowNewStacks is set to true, empty slots can be used for the rest. - If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or - compatible with added items) - if a_tryToFillEquippedFirst is set to false, the regular order applies. Returns the total number of items that fit. */ - int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst); + int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks); /** Removes the specified item from the inventory, as many as possible, up to a_ItemStack.m_ItemCount. Returns the number of items that were removed. */ -- cgit v1.2.3