From 0a95d04ab38b81f87d4fa421601d25f37df1f6a1 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 21 Jun 2014 20:19:44 +0200 Subject: Added a TestRails generator. This is for debugging purposes only. --- src/Generating/TestRailsGen.h | 47 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 src/Generating/TestRailsGen.h (limited to 'src/Generating/TestRailsGen.h') diff --git a/src/Generating/TestRailsGen.h b/src/Generating/TestRailsGen.h new file mode 100644 index 000000000..5b0ce95f4 --- /dev/null +++ b/src/Generating/TestRailsGen.h @@ -0,0 +1,47 @@ + +// TestRailsGen.h + +// Declares the cTestRailsGen class representing the testing rails generator + + + + + +#pragma once + +#include "GridStructGen.h" +#include "PrefabPiecePool.h" + + + + + +class cTestRailsGen : + public cGridStructGen +{ + typedef cGridStructGen super; + +public: + cTestRailsGen(int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxDepth, int a_MaxSize); + +protected: + class cTestRails; // fwd: TestRailsGen.cpp + + + /** The noise used for generating random numbers */ + cNoise m_Noise; + + /** Maximum depth of the generator tree*/ + int m_MaxDepth; + + /** Maximum size, in X/Z blocks, of the base (radius from the origin) */ + int m_MaxSize; + + + // cGridStructGen overrides: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; +} ; + + + + -- cgit v1.2.3