From 878393a03d201061064f8fe02fe6d16f9c2df052 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 1 Sep 2019 21:47:03 +0200 Subject: Moved the generator defaults to ComposableGenerator. --- src/Generating/CompoGenBiomal.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/Generating/CompoGenBiomal.cpp') diff --git a/src/Generating/CompoGenBiomal.cpp b/src/Generating/CompoGenBiomal.cpp index 624885ede..6d2277819 100644 --- a/src/Generating/CompoGenBiomal.cpp +++ b/src/Generating/CompoGenBiomal.cpp @@ -413,13 +413,15 @@ protected: return; } case biInvalidBiome: - case biHell: - case biSky: + case biNether: + case biEnd: case biNumBiomes: case biVariant: case biNumVariantBiomes: { - ASSERT(!"Unhandled biome"); + // This generator is not supposed to be used for these biomes, but it has to produce *something* + // so let's produce stone: + FillColumnPattern(a_ChunkDesc, a_RelX, a_RelZ, patStone.Get(), a_ShapeColumn); return; } } // switch (Biome) -- cgit v1.2.3