From f96955496f4e53105b045fb7f3fa7d34ed82b147 Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 26 Jun 2014 15:56:03 +0200 Subject: GameMode check --- src/Entities/ArrowEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities') diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp index e46d21515..6d74b387a 100644 --- a/src/Entities/ArrowEntity.cpp +++ b/src/Entities/ArrowEntity.cpp @@ -134,7 +134,7 @@ void cArrowEntity::CollectedBy(cPlayer * a_Dest) { if (m_IsInGround && !m_bIsCollected && CanPickup(*a_Dest)) { - if (m_PickupState == psInSurvivalOrCreative) + if (!a_Dest->IsGameModeCreative()) { int NumAdded = a_Dest->GetInventory().AddItem(E_ITEM_ARROW); if (NumAdded == 0) -- cgit v1.2.3