From b02940209d64e4239ac6c0e7c8cb4f1d8280b7aa Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 24 Jan 2014 09:57:12 +0100 Subject: Fixed crash with failed entity-loading. This should fix issues reported in: http://forum.mc-server.org/showthread.php?tid=1328 http://forum.mc-server.org/showthread.php?tid=1308 --- src/Entities/Entity.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Entities') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 565c78dfd..09fb7052d 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -73,7 +73,8 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d cEntity::~cEntity() { - ASSERT(!m_World->HasEntity(m_UniqueID)); // Before deleting, the entity needs to have been removed from the world + // Before deleting, the entity needs to have been removed from the world, if ever added + ASSERT((m_World == NULL) || !m_World->HasEntity(m_UniqueID)); /* // DEBUG: -- cgit v1.2.3