From 460d6bd0cbb799a6e68f1bc264f55c3d89eb8206 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 5 Jul 2014 22:59:22 +0100 Subject: Changed everything to callbacks --- src/Entities/ProjectileEntity.cpp | 72 +-------------------------------- src/Entities/ProjectileEntity.h | 6 +-- src/Entities/ThrownEnderPearlEntity.cpp | 35 +++++++++++++--- 3 files changed, 33 insertions(+), 80 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 50f62b018..334973833 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -142,7 +142,7 @@ public: { if ( (a_Entity == m_Projectile) || // Do not check collisions with self - (a_Entity == m_Projectile->GetCreator()) // Do not check whoever shot the projectile + (a_Entity->GetUniqueID() == m_Projectile->GetCreatorUniqueID()) // Do not check whoever shot the projectile ) { // TODO: Don't check creator only for the first 5 ticks @@ -299,76 +299,6 @@ void cProjectileEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_ -cEntity * cProjectileEntity::GetCreator() -{ - if (m_CreatorData.m_Name.empty() && (m_CreatorData.m_UniqueID >= 1)) - { - class cProjectileCreatorCallback : public cEntityCallback - { - public: - cProjectileCreatorCallback(void) : - m_Entity(NULL) - { - } - - virtual bool Item(cEntity * a_Entity) override - { - m_Entity = a_Entity; - return true; - } - - cEntity * GetEntity(void) - { - return m_Entity; - } - - private: - - cEntity * m_Entity; - }; - - cProjectileCreatorCallback PCC; - GetWorld()->DoWithEntityByID(m_CreatorData.m_UniqueID, PCC); - return PCC.GetEntity(); - } - else if (!m_CreatorData.m_Name.empty()) - { - class cProjectileCreatorCallbackForPlayers : public cPlayerListCallback - { - public: - cProjectileCreatorCallbackForPlayers(void) : - m_Entity(NULL) - { - } - - virtual bool Item(cPlayer * a_Entity) override - { - m_Entity = a_Entity; - return true; - } - - cPlayer * GetEntity(void) - { - return m_Entity; - } - - private: - - cPlayer * m_Entity; - }; - - cProjectileCreatorCallbackForPlayers PCCFP; - GetWorld()->FindAndDoWithPlayer(m_CreatorData.m_Name, PCCFP); - return PCCFP.GetEntity(); - } - - return NULL; -} - - - - - AString cProjectileEntity::GetMCAClassName(void) const { switch (m_ProjectileKind) diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index 84eefb9ee..7b38169e2 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -66,10 +66,10 @@ public: /// Returns the kind of the projectile (fast class identification) eKind GetProjectileKind(void) const { return m_ProjectileKind; } - /** Returns the entity who created this projectile through running its Unique ID through cWorld::DoWithEntityByID() - May return NULL; do not store the returned pointer outside the scope of the tick thread! + /** Returns the unique ID of the entity who created this projectile + May return an ID <0 */ - cEntity * GetCreator(void); + int GetCreatorUniqueID(void) { return m_CreatorData.m_UniqueID; } /** Returns the name of the player that created the projectile Will be empty for non-player creators diff --git a/src/Entities/ThrownEnderPearlEntity.cpp b/src/Entities/ThrownEnderPearlEntity.cpp index aeb727205..c7407e6ae 100644 --- a/src/Entities/ThrownEnderPearlEntity.cpp +++ b/src/Entities/ThrownEnderPearlEntity.cpp @@ -1,6 +1,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "ThrownEnderPearlEntity.h" +#include "Player.h" @@ -46,12 +47,34 @@ void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos) { - cEntity * Creator = GetCreator(); - - // Teleport the creator here, make them take 5 damage: - if (Creator != NULL) + if (m_CreatorData.m_Name.empty()) { - Creator->TeleportToCoords(a_HitPos.x, a_HitPos.y + 0.2, a_HitPos.z); - Creator->TakeDamage(dtEnderPearl, this, 5, 0); + return; } + + class cProjectileCreatorCallbackForPlayers : public cPlayerListCallback + { + public: + cProjectileCreatorCallbackForPlayers(cEntity * a_Attacker, Vector3i a_HitPos) : + m_Attacker(a_Attacker), + m_HitPos(a_HitPos) + { + } + + virtual bool Item(cPlayer * a_Entity) override + { + // Teleport the creator here, make them take 5 damage: + a_Entity->TeleportToCoords(m_HitPos.x, m_HitPos.y + 0.2, m_HitPos.z); + a_Entity->TakeDamage(dtEnderPearl, m_Attacker, 5, 0); + return true; + } + + private: + + cEntity * m_Attacker; + Vector3i m_HitPos; + }; + + cProjectileCreatorCallbackForPlayers PCCFP(this, a_HitPos); + GetWorld()->FindAndDoWithPlayer(m_CreatorData.m_Name, PCCFP); } -- cgit v1.2.3