From 3583a58cf7bbeb867e568f4210f270cd5058e9f3 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 3 Feb 2014 22:46:56 +0000 Subject: Added SendMessageXXX() to cPlayer As requested by @bearbin, one no longer needs to download a file that links to Core. The server does it! Hopefully this encourages standards compliance. --- src/Entities/Player.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities') diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 50f7560d6..764b47ae0 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -196,6 +196,9 @@ public: cClientHandle * GetClientHandle(void) const { return m_ClientHandle; } void SendMessage(const AString & a_Message); + void SendMessageInfo(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtInformation)); } + void SendMessageFailure(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtFailure)); } + void SendMessageSuccess(const AString & a_Message) { SendMessage(AppendChatEpithet(a_Message, mtSuccess)); } const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } -- cgit v1.2.3