From bac750b24e673358ec55d3bf71c118a749fe5d0c Mon Sep 17 00:00:00 2001 From: daniel0916 Date: Sat, 25 Jan 2014 11:25:22 +0100 Subject: Added "player destroying" and "player destroyed" hooks Hooks: HOOK_PLAYER_DESTROYING HOOK_PLAYER_DESTROYED Idea from: https://github.com/mc-server/MCServer/issues/473 --- src/Entities/Player.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index c1f2456eb..abdd792e0 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -120,6 +120,8 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) cPlayer::~cPlayer(void) { + cRoot::Get()->GetPluginManager()->CallHookPlayerDestroying(*this); + LOGD("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID()); // Notify the server that the player is being destroyed @@ -134,6 +136,8 @@ cPlayer::~cPlayer(void) delete m_InventoryWindow; LOGD("Player %p deleted", this); + + cRoot::Get()->GetPluginManager()->CallHookPlayerDestroyed(*this); } -- cgit v1.2.3