From 9c2a0bb7b9e2d8402813f4755398884a801fec59 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Tue, 3 Jan 2017 12:19:29 -0800 Subject: Track skin part and main hand preferences (#3498) --- src/Entities/Player.cpp | 24 +++++++++++++++++++++++- 1 file changed, 23 insertions(+), 1 deletion(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index f3ea45cf4..9fba0d015 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -90,7 +90,9 @@ cPlayer::cPlayer(cClientHandlePtr a_Client, const AString & a_PlayerName) : m_TicksUntilNextSave(PLAYER_INVENTORY_SAVE_INTERVAL), m_bIsTeleporting(false), m_UUID((a_Client != nullptr) ? a_Client->GetUUID() : ""), - m_CustomName("") + m_CustomName(""), + m_SkinParts(0), + m_MainHand(mhRight) { ASSERT(a_PlayerName.length() <= 16); // Otherwise this player could crash many clients... @@ -2632,6 +2634,26 @@ bool cPlayer::PlaceBlocks(const sSetBlockVector & a_Blocks) +void cPlayer::SetSkinParts(int a_Parts) +{ + m_SkinParts = a_Parts & spMask; + m_World->BroadcastEntityMetadata(*this, m_ClientHandle.get()); +} + + + + + +void cPlayer::SetMainHand(eMainHand a_Hand) +{ + m_MainHand = a_Hand; + m_World->BroadcastEntityMetadata(*this, m_ClientHandle.get()); +} + + + + + void cPlayer::AttachTo(cEntity * a_AttachTo) { // Different attach, if this is a spectator -- cgit v1.2.3