From 6180f7df095c228530e4c0d2bfaa90fed7b11f49 Mon Sep 17 00:00:00 2001 From: Jaume Aloy Date: Sun, 31 Aug 2014 11:28:42 +0200 Subject: Fixed style --- src/Entities/Player.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 8b829d090..338a87ac1 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1963,6 +1963,8 @@ void cPlayer::UseEquippedItem(int a_Amount) { return; } + + // If the item has an unbreaking enchantment, give it a random chance of not breaking: cItem Item = GetEquippedItem(); int UnbreakingLevel = Item.m_Enchantments.GetLevel(cEnchantments::enchUnbreaking); if (UnbreakingLevel > 0) @@ -1983,6 +1985,7 @@ void cPlayer::UseEquippedItem(int a_Amount) return; } } + if (GetInventory().DamageEquippedItem(a_Amount)) { m_World->BroadcastSoundEffect("random.break", GetPosX(), GetPosY(), GetPosZ(), 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); -- cgit v1.2.3