From 44d5fd1e879dbdafc72097edfb1ad35367503e95 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 6 Dec 2013 19:59:14 +0000 Subject: Tools make a sound when breaking, fixes #266 --- src/Entities/Player.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 910613e98..bfacc3422 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1575,7 +1575,10 @@ void cPlayer::UseEquippedItem(void) return; } - GetInventory().DamageEquippedItem(); + if (GetInventory().DamageEquippedItem()) + { + m_World->BroadcastSoundEffect("random.break", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + } } -- cgit v1.2.3