From 16aeb84cd35996a6b41f10cbc48a677eeccc911c Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 2 Jan 2021 13:50:34 +0000 Subject: Fix potential destruction crashes (#5095) * Fix potential destruction crashes * Fix destructors accessing destroyted objects * Fix cPlayer not destroying windows (Destroyed never called) * Tentatively fixes #4608, fixes #3236, fixes #3262 - Remove cEntity::Destroyed() and replace with cEntity::OnRemoveFromWorld() * Add missing call to OnRemoveFromWorld --- src/Entities/Player.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index fb0cdf271..391a5ce71 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -280,10 +280,9 @@ cPlayer::~cPlayer(void) -void cPlayer::Destroyed() +void cPlayer::OnRemoveFromWorld(cWorld & a_World) { CloseWindow(false); - Super::Destroyed(); } -- cgit v1.2.3