From 365cbc6e1cea96741e26c9ce912b003f8fd2c62c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 29 Sep 2019 14:59:24 +0200 Subject: Refactored more of Entities and BlockEntities to use Vector3. (#4403) --- src/Entities/Floater.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Entities/Floater.cpp') diff --git a/src/Entities/Floater.cpp b/src/Entities/Floater.cpp index d70cb4345..c9cc526a7 100644 --- a/src/Entities/Floater.cpp +++ b/src/Entities/Floater.cpp @@ -73,9 +73,9 @@ protected: -cFloater::cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime) : - cEntity(etFloater, a_X, a_Y, a_Z, 0.2, 0.2), - m_BitePos(Vector3d(a_X, a_Y, a_Z)), +cFloater::cFloater(Vector3d a_Pos, Vector3d a_Speed, UInt32 a_PlayerID, int a_CountDownTime) : + super(etFloater, a_Pos, 0.2, 0.2), + m_BitePos(a_Pos), m_CanPickupItem(false), m_PickupCountDown(0), m_CountDownTime(a_CountDownTime), -- cgit v1.2.3