From 439b3304f4c82448b0e1585f8641503691212cac Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Fri, 22 Jan 2016 20:55:46 +0200 Subject: Improved tamed wolf pack cooperation and projectile reactions --- src/Entities/Entity.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/Entities/Entity.h') diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index fdc5437b3..3715fb5c4 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -263,6 +263,9 @@ public: /** Makes this entity take the specified damage. The final damage is calculated using current armor, then DoTakeDamage() called */ void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, double a_KnockbackAmount); + /** Makes this entity take the specified damage. The final damage is calculated using current armor, then DoTakeDamage() called */ + void TakeDamage(eDamageType a_DamageType, UInt32 a_Attacker, int a_RawDamage, double a_KnockbackAmount); + /** Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage() */ void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount); -- cgit v1.2.3