From 73b8be0fef6603b5dd3a101c26a4947669068d5e Mon Sep 17 00:00:00 2001 From: bibo38 Date: Sat, 31 Oct 2015 16:24:45 +0100 Subject: Implemented the FireResistence potion effects. This not only provides fire resistence, but also prevents blaze fireballs. See #2556 --- src/Entities/Entity.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Entities/Entity.cpp') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index a70ac6d1a..68e2cb1df 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1104,7 +1104,7 @@ void cEntity::TickBurning(cChunk & a_Chunk) m_TicksSinceLastBurnDamage++; if (m_TicksSinceLastBurnDamage >= BURN_TICKS_PER_DAMAGE) { - if (!m_IsFireproof) + if (!IsFireproof()) { TakeDamage(dtOnFire, nullptr, BURN_DAMAGE, 0); } @@ -1175,7 +1175,7 @@ void cEntity::TickBurning(cChunk & a_Chunk) m_TicksSinceLastLavaDamage++; if (m_TicksSinceLastLavaDamage >= LAVA_TICKS_PER_DAMAGE) { - if (!m_IsFireproof) + if (!IsFireproof()) { TakeDamage(dtLavaContact, nullptr, LAVA_DAMAGE, 0); } @@ -1196,7 +1196,7 @@ void cEntity::TickBurning(cChunk & a_Chunk) m_TicksSinceLastFireDamage++; if (m_TicksSinceLastFireDamage >= FIRE_TICKS_PER_DAMAGE) { - if (!m_IsFireproof) + if (!IsFireproof()) { TakeDamage(dtFireContact, nullptr, FIRE_DAMAGE, 0); } -- cgit v1.2.3