From ca6ef58b1ee8521e4b940ee4883dee714960e413 Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Fri, 5 Feb 2016 23:45:45 +0200 Subject: Bulk clearing of whitespace --- src/Entities/Boat.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Entities/Boat.cpp') diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index 4ad418be4..e81e57529 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -74,17 +74,17 @@ void cBoat::OnRightClicked(cPlayer & a_Player) a_Player.Detach(); return; } - + if (m_Attachee->IsPlayer()) { // Another player is already sitting in here, cannot attach return; } - + // Detach whatever is sitting in this boat now: m_Attachee->Detach(); } - + // Attach the player to this boat a_Player.AttachTo(this); } @@ -124,7 +124,7 @@ void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways) { return; } - + Vector3d ToAddSpeed = m_Attachee->GetLookVector() * (a_Sideways * 0.4) ; ToAddSpeed.y = 0; -- cgit v1.2.3