From 7d4934534e9c58a111215859ba83c32a9bc0fa8a Mon Sep 17 00:00:00 2001 From: Mat Date: Thu, 5 Mar 2020 12:52:34 +0200 Subject: Stabilise MoveToWorld (#4004) * Stabilise MoveToWorld * Fix comments and deprecate ScheduleMoveToWorld * Enhanced thread safety for m_WorldChangeInfo * Return unique_ptr from cAtomicUniquePtr::exchange * cWorld now calls entity cEntity::OnAddToWorld and cEntity::OnRemoveFromWorld. Allows broadcasting entities added to the world from the world's tick thread. This also factors out some common code from cEntity::DoMoveToWorld and cEntity::Initialize. As a consequence, cEntity::Destroy(false) (i.e. Destroying the entity without broadcasting) is impossible. This isn't used anywhere in Cuberite so it's now deprecated. * Update entity position after removing it from the world. Fixes broadcasts being sent to the wrong chunk. * Fix style * cEntity: Update LastSentPosition when sending spawn packet * Add Wno-deprecated-declarations to the lua bindings * Kill uses of ScheduleMoveToWorld --- src/Entities/Boat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Boat.cpp') diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index c05e67275..c88df4952 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -60,7 +60,7 @@ bool cBoat::DoTakeDamage(TakeDamageInfo & TDI) m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 0, 0, 0, true); } } - Destroy(true); + Destroy(); } return true; } -- cgit v1.2.3