From 561296f2699bcfff93d22b8a67182308998cfb31 Mon Sep 17 00:00:00 2001 From: Samuel Barney Date: Mon, 13 Jul 2015 18:15:37 -0600 Subject: Leather Armor can now be dyed. * Created new color class to handle dye-related coloring --- src/Color.h | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 src/Color.h (limited to 'src/Color.h') diff --git a/src/Color.h b/src/Color.h new file mode 100644 index 000000000..a90e8372b --- /dev/null +++ b/src/Color.h @@ -0,0 +1,58 @@ + +// Color.h + +// Declares a class to handle item color related code + + + + + +#pragma once + + // tolua_begin + +class cColor +{ +public: + + enum + { + COLOR_MIN = 0, + COLOR_MAX = 255, + COLOR_LIMIT = 256, + COLOR_NONE = 0xFFFFFFFF, + }; + cColor() { m_Color = COLOR_NONE;} + cColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue) { SetColor(a_Red, a_Green, a_Blue); } + + /// Returns whether the color is a valid color + bool IsValid() const { return m_Color != COLOR_NONE; } + + /// Changes the color + void SetColor(unsigned char a_Red, unsigned char a_Green, unsigned char a_Blue); + + /// Alters the red value of the color + void SetRed(unsigned char a_Red); + + /// Alters the green value of the color + void SetGreen(unsigned char a_Red); + + /// Alters the blue value of the color + void SetBlue(unsigned char a_Red); + + /// Returns the red value of the color + unsigned char GetRed() const; + + /// Returns the green value of the color + unsigned char GetGreen() const; + + /// Returns the blue value of the color + unsigned char GetBlue() const; + + /// Resets the color + void Clear() { m_Color = COLOR_NONE; } + // tolua_end + + unsigned int m_Color; + +}; -- cgit v1.2.3