From b904223b9dbbe7b696dbd30e748bc131742e11ea Mon Sep 17 00:00:00 2001 From: Mattes D Date: Fri, 6 Jun 2014 22:31:16 +0200 Subject: Added queue for adding entities to cWorld. This alone doesn't work properly yet, further changes to cPlayer are needed. --- src/ClientHandle.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/ClientHandle.h') diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 659c67658..3f1cdf55a 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -250,7 +250,8 @@ public: void SendData(const char * a_Data, size_t a_Size); - /** Called when the player moves into a different world; queues sreaming the new chunks */ + /** Called when the player moves into a different world. + Locks the current world, doesn't lock the new world. */ void MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket); /** Called when the player will enchant a Item */ -- cgit v1.2.3